Post by Xander on Apr 24, 2009 14:20:35 GMT -5
Barnacle/Echo Squire A Squire who is assigned to a particular Dark-Hunter, usually living in the same house and very often the legal mortal owner of the property. This Squire attends to all the day-to-day monotony of running the household, so that the Dark-Hunter can concentrate on killing Daimons. (And you just remind your Squire of that the next time she acts out.) This Squire (and his or her family) is the most at risk, since the Daimons know there is an inevitable emotional attachment between a Dark-Hunter and his or her assigned Squire. They often fetch for the Hunter as well. They are aides and personal assistants. They live with the Dark-Hunter and help to create an illusion that there's nothing unusual going on with the occupants of a house. "Barnacle Chip" is a slang term used for someone who was recruited to be a Squire, as opposed to someone who was born into an established family.
Blood Rite Squires Squires called out to perform blood hunts to terminate any Rogue Dark-Hunters, or to execute humans (including other Squires) who betray their world. They are all marked with a spiderweb tattoo on their hands, usually on the skin between the thumb and forefinger or over the knuckles. The Blood Rites are a subbranch of the Theti Squires.
Blue Blood Squires Squires who hail from a multigenerational Squire family. If his last name is Addams or Carvaletti, you can bet your bippy he's probably a Squire.
Dorean Squire A sort of free agent. A Dorean Squire has no attachment to any particular Dark-Hunter; he is a protector of all. These Squires often set up businesses that support the Dark-Hunters in their work in some way, specializing in goods such as weapons, computers, and cars. Doctors, pilots, police officers, and judges fall into this category. The Dorean Squires have also enlisted bankers and lawyers who know all about the Dark-Hunter world, and who work to keep up the outward appearance of normality.
Oracle Squires Squires who confer with the gods, especially the Fates, to gather information that is helpful to the Dark-Hunters. The most prominent Oracles are the Lekti, who keep the Book of Prophecy where all important events in human history are predicted. It is said even the end of the world is chronicled within its pages. They fall outside the control of the Squire Council and are led by the Delphinian (or Oracle of Delphi).
Talpinas Originated in the Dark Ages, the Talpinas were a clan of Squires whose sole purpose was to sate the carnal needs of the Dark-Hunters. Talpinas were banned by Artemis after one of her Dark-Hunters fancied himself in love with a Talpina, and she didn't pass the test. The Talpinas are the origin of Ash's "Never touch your Squire" law.
Tech Squires Squires who are involved in research and tech¬nological fields. They are the ones who conceive and create spe¬cial toys and who enable Dark-Hunters to communicate with another.
Theti Squires The Squire police, the Thetis make sure all the Squires obey the law. They are also the ones sent out to deal with any civilian who finds out about the Dark-Hunters. Unlike Blood Rites, layman Theti Squires are not allowed to kill. They are sent in first to clean up the situation. If they are ineffective, then the Blood Rites are called in.
Blood Rite Squires Squires called out to perform blood hunts to terminate any Rogue Dark-Hunters, or to execute humans (including other Squires) who betray their world. They are all marked with a spiderweb tattoo on their hands, usually on the skin between the thumb and forefinger or over the knuckles. The Blood Rites are a subbranch of the Theti Squires.
Blue Blood Squires Squires who hail from a multigenerational Squire family. If his last name is Addams or Carvaletti, you can bet your bippy he's probably a Squire.
Dorean Squire A sort of free agent. A Dorean Squire has no attachment to any particular Dark-Hunter; he is a protector of all. These Squires often set up businesses that support the Dark-Hunters in their work in some way, specializing in goods such as weapons, computers, and cars. Doctors, pilots, police officers, and judges fall into this category. The Dorean Squires have also enlisted bankers and lawyers who know all about the Dark-Hunter world, and who work to keep up the outward appearance of normality.
Oracle Squires Squires who confer with the gods, especially the Fates, to gather information that is helpful to the Dark-Hunters. The most prominent Oracles are the Lekti, who keep the Book of Prophecy where all important events in human history are predicted. It is said even the end of the world is chronicled within its pages. They fall outside the control of the Squire Council and are led by the Delphinian (or Oracle of Delphi).
Talpinas Originated in the Dark Ages, the Talpinas were a clan of Squires whose sole purpose was to sate the carnal needs of the Dark-Hunters. Talpinas were banned by Artemis after one of her Dark-Hunters fancied himself in love with a Talpina, and she didn't pass the test. The Talpinas are the origin of Ash's "Never touch your Squire" law.
Tech Squires Squires who are involved in research and tech¬nological fields. They are the ones who conceive and create spe¬cial toys and who enable Dark-Hunters to communicate with another.
Theti Squires The Squire police, the Thetis make sure all the Squires obey the law. They are also the ones sent out to deal with any civilian who finds out about the Dark-Hunters. Unlike Blood Rites, layman Theti Squires are not allowed to kill. They are sent in first to clean up the situation. If they are ineffective, then the Blood Rites are called in.